Pacman Clone

Quantic Games

Pacman Clone | XNA Framework | Year 2008


Pac-Man Clone was made using the XNA Game Studio, the sprites were made with photoshop, it has support for the xbox 360 game pad, has sound, but don’t has any menu screen, when the player dies the game just quit to windows.

Ported to MonoGame Framework to avoid the dead of the XNA, still need some AI optimization and has some issues with the sound when ported to MonoGame.

  • Windows XP / Vista / 7 / 8 - 8.1 / 10
  • Graphics Card that support, at minimum, shader model 1.1
  • 1 GB of R.A.M.
  • You also need the DirectX Resdistributable installed on your computer

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